Gamification refers to the use of Games-Based Learning where teachers use gaming principles and designs to achieve their learning goals and enhance delivery.
Simulations on the other hand, are instructional based activities which can take the form of games or even role play, to provide a scenario-based environment.
Gaming & Simulations supports learning by:
- encouraging situational and experiential learning
- providing an immersive and interactive experience for students
- using a safe space to experiment with ways of working
- using an outcome based approach to enhance student performance and completion rates
- Encouraging teamworking, problem-solving and improves critical-thinking.
Here’s an example of how Gaming & Simulations encouraging situational and experiential learning Construction Manager
Here’s an example of how Gaming & Simulations encouraging situational and experiential learning – Ship Simulator
So now you’ve seen examples, how do you go about creating Games & Simulations?
There are eLearning authoring tools that allow you to create learning simulations quite rapidly and easily. These include Storyline, Captivate, or ITyStudio.
Adapted from https://elearningindustry.com/10-tips-create-learning-simulations-non-game-designers here are 4 tips on how to create simulations in your learning.
Key considerations for you when creating Games and Simulations are:
- Full integration requires high-quality mechanisms, student engagement, and instructor support.
- The role of the instructor and their design in the learning process is vital for success.
- Games can improve knowledge acquisition, conceptual understanding & deeper content understanding .
- Games and simulations can improve critical thinking, reasoning, as well as Teamworking skills .
- Games should supplement existing teaching techniques.
Did you know
of learners prefer activity-based gaming feeds
Within a Game
of students prefer a level-based progression
of participants feel eager to complete a task